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Tutorial & Example Bonanza – Custom pathfinding and spinning arcade shooters
News posted 24th April, 2013 by Hagar  
TDC residents SMR and Sketchy have written some very nice examples of spinning arcade shooters and custom path finding. Even if you have no immediate use for such techniques, they are well worth downloading to keep in that ever essential collection of MMF examples I assume everyone has!

Click to here to view and download Sketchy’s Custom pathfinding examples

Click to here to view and download SMR’s spinning arcade shooter tutorial

Posted by Sketchy 24th April, 2013

Thanks for the frontpage appearance

btw: I'm in the process of making a series of small demos (and possibly another article) on all things tile-based - so if anyone has any requests, please let me know, and I may be able to cobble something together...

Like I said, *small* demos only (don't bother asking for a complete 3D isometric engine, for example).
Posted by s-m-r 24th April, 2013

I echo Sketchy's sentiments...Thanks for the front-page love, hagar! Image

EDIT: I've just added in a second frame, which has the beginnings of a "Gyruss" style shooter. (28 Apr 2013)
Comment edited by s-m-r on 4/29/2013


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