It's the time to get this one out and released quite soon. We have come out of the beta stage and have a release candidate version at the moment, of which is still fine-tuned and small issues fixed from here and there, but it's still pretty much what we will present in the first public version.
It won't be perfect, there will still be some drawbacks left and things we'd like to improve, but hey, this is how games get released: you need to do compromises once in a while. I'm relatively satisfied with the game, and I'm sure many people will enjoy playing it. Especially fond I'm of the dynamic gameplay concept; every player will practically make his own game with his own goals and sub-goals. The difficulty level shapes accordingly to player's skills. The game doesn't force to do anything in any exact order - it can be played in a million different ways.
This of course has downsides as well as the gameflow is less focused and not that intensive. But Malayalam is a slowpaced exploration game in the first place, so that's what you need to expect. It's definitely not meant for any action/arcade gamers.
Oh, also the first version of the Game Manual is ready. It's in pdf and can be downloaded/read here: http://www.mjkgames.com/malayalam/Malayalam%20Manual.pdf - enjoy!
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