========////Changelog////=========
Build 2.00
//Bug Fixes://
Converted to MMF2: No more random crashing
Increased speed of lighting engine /w lantern
Switching areas now flashes the screen black
Fixed a bug with spawning inventory in loaded games
Raised active object cap from 256 to 800.
Fixed a bug with NPC string parsing
Fixed a bug with initial load display
Increased speed of save game engine
*Sped Up* level generation time, slightly...
Added a level display to level generation
Fixed a bug with deleting games in the menu
Starting a new game now automatically saves the game once
Fixed a bug with the controls menu fade effect
//Gameplay://
BUILD 1.20
Changelog:
Swapped Bombardier Beetle & Turtle Bug EXP (from 5 & 48 to 48 & 5... oops)
BUILD 1.10
Changelog:
Edited Blood Fortress so you don't need teleport
I am completely finished with game engine updates now, and the game is 100% ported, and unless I find any bugs while testing it out more thoroughly, everything from this point on is just balance changes. Have not started work yet on the Compendium, but that won't take as long considering all of the data is already in place.
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