It's been a while since the last update but here's what's going on so far: I've added more characters-good and bad- to the huge playfield; more areas such as dungeons and the huge Pig Prince's Palace which is a WIP. I haven't made a map yet so I wonder if there are any tutorials of making an interactive map? The playfield (overworld) can only have up 20,000 objects and so far it has about 12-13K objects so far. Luckily I used the HWA version so there is hardly any slowdown. I haven't tested this on a slower machine but I have a feeling it will be slow on those who do have 500MHz or lower.
I think some will get a kick whenever an enemy is defeated-has it's own "ARRGH" sound while others probably would want to turn the sound off. Speaking of sound, I've also composed a few tunes which unfortunately takes up space even in .Ogg format so the file itself will be about 40MB.
I've added several mini-games although they aren't -perfect- The collision detection on one isn't so great and I don't want to spend more time on just the mini games alone.
I can stress the overworld field map is -big- and more is being added to it, little by little. If all goes well, I'd like to publish an 'expanded quest' version for a small fee. But so far that's in it's early stages.
|