I'm thinking of a way to create basic enemy ships every so 'n' so seconds. I've tried to make some ships fly in the play area using two different path movements, one for the path of flight, and the other to fly in. Didn't work. (I'm too lazy to figure it out right now. *ZZZ* |O) Now I'm just thinking of an animation to make the ship appear into the area via teleportation methods.
Another ship I'll be making is the Kamikaze ship. Every X seconds Kamikaze ships will be fired in your direction using an active object that follows your Y coordinate. No problems with programming there.
Meh. I'll think of more sooner or later.
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!M0@R UPD@T3S $00N!
FLYTE
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