The game now has two weapons, and i don't think I'll need to add any more. The sword has the benefit of attacking of allowing you to climb walls, while the gun has the benefit of range. You can only hold one weapon at a time so you have to choose.
On another note, now pretty much any non-backdrop can be destroyed by the weapons, except for those vital to the players progress. Indestructible objects can still be scarred up however.
I'm going to try to add a reversible gravity feature too.
Things left to do:
1. Make a few more bad guys
2. Attempt to make some decent graphics
3. Make a level editer
4.