So I started throwing in some pregen graphics to test the thing when I ran into my first snag- Before I even programmed any collisions! I'm using two characters, the TD Knight and Demon from the CT library. When the Knight is out of play, he loses a life and the demon gains a point. HOWEVER, when I use the exact same code for the Demon, he respawns 5-6 times even though the Knight does it perfectly. Can anyone help me? Thanks in advance. If you want the file, I'll try to put a link up. However, I use simple code. These are the only two events I have:
Knight is out of play area: Destroy Knight, Create Knight(center screen), Player 1 lives - 1, Player 2 score + 1
Demon is out of play area: Destroy Demon, Create Demon(center screen), Player 2 lives - 1, player 1 score + 1
I have no idea as to why it's doing this. Help would be greatly appreciated.
|