The Daily Click ::. Projects ::. Karma
 

Project: Karma
Project Started: 5th January, 2009 Last Update: 18th August, 2009
Project Owner: Klayman Project Members: Rox Flame Dr. James MD
Project Type: Platformer Project Progress:
More Info: http://karma-game.blogspot.com/ Faves: 20

Level 1 Progress
Posted 5th Apr 09, by Klayman  
Motivated by all the positive feedback on the demo I got straight to work on the beginning part of the game.

Image

I also received some good criticism that I'm going to attempt to work on as well. In fact, I'm going to list a couple of the common complaints and some solutions right here:

Too much is left to guess work
Since the demo is actually the second level of the game I've made sure that the first level will introduce the game play mechanics to the player. Also, I'm adding dialog to the game which will help solve this problem and others.

Needed more direction
Some things were not obvious enough (hidden passageways, the point of the karma system)

As I mentioned, I'm adding Dialog to the game which will help give the game more direction, explain game play mechanics and develop the plot. I wanted to avoid doing dialog originally because I though if it sounded cheesy or contrived it could ruin the experience. But I think it's the only way I can make the game work.

NPCs and enemies look too similar
This was partially a game design choice and partially because my graphics abilities are very limited. I chose to have enemies and NPCs look similar because, like in life, evil is not black and white. One's appearance can often be deceiving. There is a way to tell who will attack and hurt you and who won't and that will be explained in the game, via dialog .

More later...


Posted by Dr. James MD 5th April, 2009

Good to hear you'll be makin these improvements. At first I couldn't tell who was bad and who was good but the eyes seem to give it away.
 
Posted by W3R3W00F 6th April, 2009

Seconded.

Demo was awesome- had to fave.
 
Posted by Jon C-B 6th April, 2009

Awesome! I'm glad you're still working on it that level map looks great!
 
Posted by Dr. James MD 6th April, 2009

seriously: I love maps.
 
Posted by Klayman 6th April, 2009

I also love game maps. Especially for platformers. If you haven't seen it already I have to recommend: http://www.vgmaps.com/Atlas/ They have screen captured maps of a ton of commercial games.
 
Posted by Dr. James MD 6th April, 2009

Oh wow, thanks for the link!
Yea I don't even know why but back as a kid I'd look through maps of games I didn't own.
 
Posted by W3R3W00F 8th April, 2009

I don't why, but I love maps too.

I guess they're just fun to look at.
 


 



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