well, first of don has sent some new sprites my way and im in the process of working them into the game, which is going much better than i had expected. the new sprites forced me to take up a new movement system for the zombies which looks so cool with the nifty animations hes passed over. the new headshots look very nice and not as stiff as my 4 frame animations. the doors are posing a problem now and are causing me to re-work them. the zombies can break down the doors fine (and look cool doing it) but the system is entirely too inefficiant and specific, especially since we plan to revamp the house, possibly adding the need for more doors.
i deleted a bunch of overlays, one set (which was set in the background behind the trees) i got into my head (finally) that it was totally unessary and dumb, because if i wanted it to be darker, i might start by drawing the background darker (duuuuuuuuuuuh). and with that fact, the frame rate is vastly improved.
in case you didnt notice, i took the time to redo the intro page for the project! yaay! it givees a much better look into the actual progress of the project, as well as identifies the goals that i currently have for myself and my team. also, everytime i update it, i will post which ones went up or down, so COOLIOS!
in case you aslo didnt notice, ive been batting the idea back and fourth, and i think that this game is no longer going to be freeware. but dont worry, the demo version for you freeloaders is tottaly going to have almost every feature available, minus the fun stuff (lolz, jk) it just wont be as "full" as the full version, hence why it aint the full version. i figured, hell, im pouring my blood and sweat into this project, im taking every step to make sure it is going to be fun, professional and badd freakin ass, so why the hell shouldnt i at least attempt to make something from it? other than that i have a kick ass marketting strategy that will ensure i at least get the name out there, and pave the way for future projects.
also i am more than willing to take on a few more project memebers, i am mainly looking for another spriter to help don out, but since his style totally fits with my vision, youd have make sure you dont step on him and pay mind to what hes doing and how he does it. i am also looking for an expirienced coder, not to code my game, but to be around as a consultant and a "proof reader" if you will, and also someone who has an idea on how to make the engine as efficiant as possible, keeping it at a steady framerate while handling a fairly decent capped population of zombies.
but most of all i still enjoy hearing from all the fans of this project and listening to their input (provided they arent "omgz chloe, don sell it ur dumb, cow cow cow" ive made up my mind, dont mention it unless you actually have something worthwhile to mention about it) but keep the critiquing comming, it brings a smile to my face everytime and keeps me motivated!
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