Omg, either I'm beginning to get good at this, or this was just way easier than I thought.
I've already managed to add solid walls to my latest code. (it uses ClickTeams built in 8 directions too, so full use of easy speed alterablility for running and specials)
I'll post another opensource with the solid walls added once I make a running animation and get the double tap set up and maybe add some attacks or something.