Since the start of making this remake Ive wanted to actually have a bit more interaction with Non player characters and a small story. But I'm still struggling to decide what kind of game I'm really trying to make here.
The original thoughts of a 2D Mario 64 seemed great but actually going back to the same levels again wont be very interesting unless i make them big.
So I figured just making them typical A to B levels with hidden collectibles that will open up new areas should suffice.
I also had a long think about how my games are often fairly generic. Then I thought, 'sod it I'll make it however I want'. I'm not actually selling it so I don't have to appeal to try to be innovative just to keep marketing happy and get a few more sales. But hey no one said a bad word about New super mario bros for being TOO much like the old mario games. I just think people don't know what they're talking about.
Also I recall people calling my previous game a Kirby clone based on what the main character looks like. So yeah, I'm not changing my game based on quickly formed ignorant opinions.
These screen shots show the Forest background.
|
|