Thanks goes to Solgryn for pointing it out!
I've finally solved that nasty teleport glitch when holding left and right at the same time while on platforms.
Now instead of a nuisance, it has been changed into an advantage for the player. It centers the character on the Y of the platform, so if you get a little too close to the edge for comfort during a level with lava or something of that sort, it will make things a little easier and faster by lining you up perfectly.
Now it's time to add the side of the wall jump.
Then I should be back on track and ready to learn wall running. (I'm beginning to wonder if I'll have enough animation spots) (TGF1 limitation), but I know a simple way around it. It would be really nice if I could get an animating pixel artist before then, but I'm not gonna get my hopes up.
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