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Project: 2.5 Dimensional Platforming useful for BEATemUPS
Project Started: 21st January, 2009 Last Update: 6th October, 2009
Project Owner: MBK Project Members:
Project Type: Experimental Engine for MMF/TGF 1 or 2 Project Progress:

Teleport Glitch Fixed!
Posted 15th Jun 09, by MBK  
Thanks goes to Solgryn for pointing it out!
I've finally solved that nasty teleport glitch when holding left and right at the same time while on platforms.

Now instead of a nuisance, it has been changed into an advantage for the player. It centers the character on the Y of the platform, so if you get a little too close to the edge for comfort during a level with lava or something of that sort, it will make things a little easier and faster by lining you up perfectly.

Now it's time to add the side of the wall jump.
Then I should be back on track and ready to learn wall running. (I'm beginning to wonder if I'll have enough animation spots) (TGF1 limitation), but I know a simple way around it. It would be really nice if I could get an animating pixel artist before then, but I'm not gonna get my hopes up.

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