I've been sick for the last few days, but yesterday I still took time to code more stuff in the engine. I also wanted to see the source of an older build, and quickly made a new "dead-reckoning" system, which works pretty well. This system will help a lot in busier servers, so the lag will be *less* apparent. I also quickly made a new map. A friend suggested yet another type of game mode, I'll keep that one secret too.
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