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Project: 2.5 Dimensional Platforming useful for BEATemUPS
Project Started: 21st January, 2009 Last Update: 6th October, 2009
Project Owner: MBK Project Members:
Project Type: Experimental Engine for MMF/TGF 1 or 2 Project Progress:

Side Jump OpenSource Almost Ready
Posted 20th Jun 09, by MBK  
I've rushed through this to get things working with the side jump well enough to at least be presentable.
It works well enough, but because of the rush-through, I didn't comment it yet. I'm going to release it uncommented and it may be awhile before I get around to commenting that section. I think you'll all appreciate how quickly this sort of code can become confusing and difficult to deal with if you give it a look.

The jumping between walls is incredibly fast in comparison to the other jumps. This wasn't intended, but I believe it should be easily fixed by setting the counter up higher and the y positioning down a bit.
(I could be very wrong about this though)
I'll play with it a bit to see what can be done.
Hopefully it can be tweaked nicely, but if not then I guess you'll need to mash the spacebar fast to jump between walls, (it's not too bad really).

Hey, one good thing about the speed though is that you can't notice the animation not playing right ... heh.
There's less control and fun factor to the side wall jumping than what I would have liked, so if anyone wants to alter it a bit to make it play smoother and have an all around better feel to it, well that would be wonderful of ya to do so.

After I see if can reduce the speed a bit, I'll prepare the upload of the latest source.

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