The Daily Click ::. Projects ::. Sole Gunner
 

Project: Sole Gunner
Project Started: 27th June, 2009 Last Update: 6th December, 2012
Project Owner: Poobical Project Members:
Project Type: Platformer/Action Project Progress:

Castle Bots 'n' Weapons
Posted 3rd Jul 09, by Poobical  
Ok, I've re-designed the bad dudes for the Castle level and given them some classic genesis/SNES A.I...basically they're dumb. Instead of being pirates/rebels they are now going to be Bots, or "Badbots" called in the game.

Anyway here is the enemies:

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SwordBot

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FlitterBot

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SpawnBot

I hope you like them and think they're an improvement because I think they are ha ha ha.

Anyway and for the weapons well I'm going to tease, 'ere is the icons for them.
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Up to you to guess what they are. You'll be suprised on some of them I think

A demo shall be out in the next two weeks because I'm entering this into SAGE booth so yeah, stay tuned.

-Joel

*btw* I'm addicted to all stuff Treasure now. (The guys whom made Gunstar Heroes/Radiant Silvergun/Silhouette Mirage incase ya didn't know. Hopefully you'll see some Treasure elements in this game from now on, because they're like awesome ha ha ha.)

[New Sprites]
Any of these any good?
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Image

Posted by Spitznagl 3rd July, 2009

This game looks so awesome and you seem to be working really hard on this one.

About your new enemies, I think that the SwordBot is so well done that it kinda put your main character to shame. I mean his animations, not the design. Like the way he's leaned forward when he runs and his hand not moving much. His hairs look messed up too. It would need a bit more work imo.

That's really all I have to complain about. GOTM material for sure
 
Posted by Poobical 3rd July, 2009

Look at main update for new sprite ideas
Comment edited by <Joel><Poobical> on 7/3/2009
 
Posted by W3R3W00F 3rd July, 2009

I love the enemies, but I think the current main character looks the best.

Oh, and good luck with SAGE! I'm rooting you on!
 
Posted by Spitznagl 3rd July, 2009

I like the animated one better. The reflections on the hair are great. I would see something more feminine though.
Something like this maybe?
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But it's definitly good stuff
 
Posted by Poobical 3rd July, 2009

Yeah Spitznagl, that looks alot better cheers . I'll start to make a sprite sheet for her.

=D
 
Posted by Xhunterko 6th July, 2009

Um, what was wrong with your old one? I would take at least some shading ideas from spitznag's edit. But you should definitely keep your hair as is. I think that gives the sprite it's character. But yeah, awesome looking enemies.
 
Posted by Poobical 6th July, 2009

The shading was one the original one. (The animated one in my post) Spitznagl's edit was making the hair more girly. I prefer the new sprite because it looks alot more detailed and "chibi" like than the old. Plus it fits in more well with the background graphics
 


 



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