The Daily Click ::. Projects ::. Ninja Party Panic!!
 

Project: Ninja Party Panic!!
Project Started: 4th May, 2009 Last Update: 17th July, 2009
Project Owner: Petter Project Members:
Project Type: Platform game Project Progress:

Cutting down on features, making the gameplay more focused
Posted 17th Jul 09, by Petter  
It's hard to face the fact that your running out of time when you are working on a project you really want to turn out well. With the initial feature set I had planned the game was never going to be finished before my studies begin and thus I have to remove some of the planned features. Basically the game won't have the RPG/Perks system any more, and I'm combining all of the weapons into one. It was really hard to make these decisions, considering that I already have spent a lot of time making them. BUT, it also makes the whole level making process a lot easier, and I can now focus a lot more things like enemy design and set pieces situations so it ain't all bad.

I will have a lot of time to work on the game in the coming week, and I think that I will make some really good process. I feel that the development is a LOT more focused now and I'm really looking forward to showing you guys some of the cool ideas I have come up with the last days to compensate for these feature cuts

Posted by Shiru 8th August, 2009

This is sad... I love RPG parts in Platformer (Castlevania pawa!)... Well good luck.
 


 



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