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Project: DataJack
Project Started: 31st July, 2008 Last Update: 22nd November, 2013
Project Owner: Rick Shaw Project Members:
Project Type: game Project Progress:
More Info: http://epicbanana.com/ Faves: 27

some graphical updates
Posted 18th Jul 09, by Rick Shaw  
Before getting deep in the more difficult task of AI, I'm beautifying some of the HUD and interface effects. The test level has evolved a bit graphically, but this isn't yet close to what I want a finished product to look like. The level is too bright, for one. I may start on a new level, to practice the level creation process, and spur new ideas / inspiration.

Image

That's the exterior of the building.

Image

There you see the new network, and the slide-out part looks more refined. It shows the difficulty of the hack, the target, and the intended action: here we're disabling a robot turret.

The new way of representing the network cuts down on the number of active objects by about 50!

Posted by [DELETED] 18th July, 2009

Looks great
I have done some isometric graphics before so if you need help with buildings objects etc I might be able to give a hand I'm not confident with player sprites on an isometric view, though. Contact me through PM if you feel so HUD looks good as is, also.
 
Posted by Marko 18th July, 2009

Hell this looks cool
 
Posted by Mkingy 18th July, 2009

Seriousely, this looks fantastic!
 
Posted by OMC 18th July, 2009

MUCH LIKE.
 


 



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