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Project: Fangame: The Game
Project Started: 11th August, 2009 Last Update: 15th July, 2010
Project Owner: vertigoelectric Project Members: lease Arkhanno
Project Type: Very Hard Platformer Project Progress:
More Info: http://fangame.vertigofx.com Faves: 17

Spike redesign
Posted 14th Aug 09, by vertigoelectric  
It has been suggested that I redraw the spikes a bit due to their similarity to the IWBTG spikes. It's true that the spikes in Fangame are nearly identical to those in IWBTG, and though I was aware of this, I kept them anyway.

However, I have decided to come up with a new spike design, and I posted a couple of screenshots of what they look like. Please let me know if you think this design is fitting.

It's not a HUGE change from before, but I think it's different enough and yet still simple enough (if not simpler).
Preview

Preview


Posted by alastair john jack 15th August, 2009


I think its awesome that your trying to be more origininal like that. But maybe you could change it a bit more dramatically, like having 2 lots of spikes per block or what ever, theres so many ways to approach it.

heres some examples of different spikes

Image

Image

Image
 
Posted by vertigoelectric 17th August, 2009

Thanks for the suggestions. I actually got this particular idea from one of the Megaman games. Here's my deal, though. The actual shape of the spike is going to have an impact on gameplay and obstacle layout. By putting two thinner spikes next to each other, the space between them becomes much, much smaller, and that gap will become useful in some of the things I do.

There may be other ways I can decorate and draw the spike that will make it look much different without changing its shape... however to be perfectly honest, I'm not sure it's really that much of a priority. This is, after all, supposed to feel a lot like IWBTG.


 


 



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