Hey everyone! I'm back with an update, a big update from my point of view. I revamped most of the enemy sprites and I think they look a lot better now than they did before. I kinda gained a new style while making Blob 3 and I'm happy for that =D, getting better at creating sprites. Well here's the sprites as well as the sprite for a new enemy: Bottom!:
Blob new sprite is on the left, all the other is on the right
Highlight: New enemy! Bottom!!!:
Bottom is a special enemy in that you cannot jump on it to kill it, it also have more HP than your normal enemys since it takes 3 hits to kill it, It has no eyes and it wears armor and have a spike on its head as well as two arms.
The way to kill it are to make it jump when your close and jump up on it from below. Hit it from below and it will bounce up in the air, hit it as many times as you can before it hits the ground.
The concept art for Bottom is in the sidebar, check it out =D.
Fixes/additions:
Fixed all the enemys pixel bugs (detection with ground, dont sink into the ground). This is kinda tough, I think it is. Since you dont have any detectors or anything. But I got it working with a simple formula =D.
Revamped sprites
Can now die from being crushed by platforms.
Icy platforms small bug fixed, with you being able to control normally in air even though you just jumped off an icy platform.
Plasma energy engine small bugs fixed:
Now displays the shooting animation properly
Fixed the bug with you charging and going into water while charging, it caused your plasma energy to be unusable.