Been making a bit more progress on level design. Not much, but some. Added a few extra traps to existing areas, and fine-tuned a few elements. Also added acid pools as a source of death. Not a huge deal, but I figured I'd mention it anyway.
Just submitted Beta 11b to the download section. Still pending approval at the time of this DevLog post, but take a look at the downloads page to see if it's ready yet. Try it out, and if you like it, please let me know... and if you don't like it, please let me know.
Expect to die (a lot) when you play this game. I died 94 times until I finally got to the last area available in this beta, and I even used a special savegame hotkey i made for myself (not available in the download, though. Sorry!).
This game is supposed to be HARD.
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