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Project: GunGirl 2
Project Started: 25th May, 2008 Last Update: 7th June, 2010
Project Owner: Blue66 Project Members:
Project Type: Metroidvania Action Platformer Project Progress:
More Info: http://www.gungirl2.com Faves: 30

Improved Field of Battle
Posted 22nd Sep 09, by Blue66  
A new game mechanic is done, which improves overall gameplay a lot. Until now, there are lots of gravestones across the game which will spawn zombies if you stand near them. This was nice and ok, but it limited the area of new spawning zombies to a small field around you, reducing the battlfield and making fights less interesting and more repetitive.

I gave this some thought and I might have found a solution to make the game more interesting. The new system makes gravestones a lot more dangerous. When you get near tomb stones, zombies will start spawning at "clever" spots depending to your actual position and where you have been before, and not only right around you. This enlarges the actual battlefield a lot and makes combat more challenging

Posted by Marko 22nd September, 2009

Very thoughtful - i'm curious to see this and the old way side by side - maybe a video demonstration?
 
Posted by Neuro 22nd September, 2009

Dynamic game world reactions are the way of the future
 


 



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