I was having a discussion with a project team mate today and we agreed on something that's going to take a lot of tedious work and will practically undermine all of the hard design work that has been put into the levels.
This agreement is to convert all of our 25x25 pixel tiles and objects to a more standard 32x32 size. Obviously this means changing the grid size and pretty much remapping everything.
I've already finished converting the first level, which took most of the afternoon and only consists of 4 and a half rooms.
The next level to be converted consists of 13 rooms. This is going to be quite a project.
I'm subtracting one progress percent because of this "setback".
On a side note, we're aware that we don't HAVE to do this, but per our discussion, we've ruled that the pros outway the cons in this case.
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