Thanks to UrbanMonks help (again!), the game now supports full stereo sound effects. With left and right speakers! What makes this worth a devlog? Did you ever go through a complete game engine full of sound effects and manually pan every sample to it's origin?
But with the enlarged battle field, it was totally worth it
PS: Want some random useless information? There are a total of 186 different sound effects in this game so far^^
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