After loads of stress testing and experimenting I realised that MMF2 isnt powerful enough to create a full on big RTS game like age of empires 2.
I might make a seperate game later if MMF3 proves powerful enough, or if I can be bothered to learn Torque or Unity engines instead.
So I have changed this project into something a bit more managable. You can read about it in the project description which I have updated.
I will be starting from scratch again, although I have learnt so much from all my previous tests that I should be able to make this game as efficient as possible.
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