Another level that is required for a side-quest is finished. I can now count the missing levels for the main plot and the one missing side plot on one hand!
Main plot = 90%
Side plot 1a = 100% (was in beta)
Side plot 1b = 100% (was not in beta^^)
Side plot 2 = 85%
Small update: If you're wondering WHAT still has to be done, I can give away a few details. The graphics have been drawn, so the new areas are basically just a work of making the levels with copy&paste + creating the scripts. Some NPCs still need to be made, a few items are left for the story aaaand some secret specials that can be unlocked after the first playthrough
I've finally come up with a new special effect for all hell areas to make them look more unreal. It's not the best or most original effect evar in a game, but it looks cool, so what the hell
This images are btw from the hell version of the prison. I know, there are some dark levels in the game, but this is by far the darkest and hardest (even I die there while testing a few times on normal^^). There are also some new visual effects on the HUD when you lose health or gain G-Power (visible in pic1).
The next areas in the game will be all about platforming skills! Hanging, jumping, double jumping and some special... well, surprises! That will be fun to make
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