Like Frayed Air, all of it is drawn as doodles and writtedn as notes. Spiderhead II is no exception.
Here are two examples of a level mix-up and some enemy designs (not all)
I will be working back-to-back on Spiderhead II, Frayed Air and Neonworld and seeing which game works well for me; and what gets finished.
I personally want Frayed Air done first; but it's the work experience thats matters right now
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