OK, thanks to changing some game mechanics and long gameplaying I notice one in theory random appearing bug. Sometimes during short jump here was doing long one, and during long one short one.
After some research I found a bit irritating - like for me - mistake in design in MMF itself. The problem is with that how MMF handles every conditions - not as first in event condition.
In short it still counts it no matter from event but continusly which causes sometimes errors - like in mine case. Later on Today (it's GMT 00:00) I will post example at CT forums. But still no worries I found work around for this.
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