Finally! I got audio capture to work with Windows 7 using virtual audio cable (http://software.muzychenko.net/eng/vac.html) although it's unregistered so you'll hear "trial" occasionally.
You can see I've finalized civilian AI as well as some basic patrolling robots. Currently I'm working on guards who will patrol, investigate, pursue and react to alarms. Once that's done I will declare the engine done and start working on new levels (finally!)
You can see a new item in this video, the EMP grendades. I've added much more & plenty of new weapons as well.
Also for the first time in this vid I demo the network hacking aspect of the game, which I only showed before in some early screenshots. If you hack into the network then you can upload exploits to the various things such as cameras, turrets, or even remotely download the data you were trying to steal.
This looks absolutely fantastic! Best iso engine I've ever seen done by an indie developer (and WAY better than many I've seen from real companies). All this game needs is a gripping story, an atmospheric setting and you can consider this Indie Deus Ex (in 2D)! Keep up the great work