I can't make up my mind so I am going to do both, and sacrifice another project.
Fishhead Pocket will be in GB style and will be a short game without saving (kind of like the first Kirby's Dreamland). Updates about this project will remain on this page. This boosts the completeness of this game to 80% as I just have to come up with 2 more levels and a boss.
Since I got really tired of Fishhead Blueprint and don't see myself finish it (mainly because the graphics are way too much work for such a large game and because I don't like the movement so much) I will take all elements from that game and redo it in the engine of Fishhead Pocket, in a 32 colour palette.
And of course, thanks for your opinions, I love you.
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