Seems like I'm still encountering the artifacts issue, regardless of how many layers I use. I'm at a loss as to why it still shows up that way. It does, however, appear to be linked to the "fade" transition, so next step is to simply destroy it and use no transitions. Not too happy about that, but whatever. It's better than having little bits of the graphics spattered all over the playing field.
This same issue also occurred with one of my other projects I've not touched in a while, with the working title of "Convoy Turret." There were no workable solutions provided for that problem, either. Perhaps it's just the particular transition I've selected that causes issues; I'll chose another one or do without.
Development has been slow due to other commitments jumping into my schedule. We'll see if it's completed by my target date of 8th October...
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