Progress on TAG is still coming along nicely. This past week I've designed, laid-out and coded a good portion of the last big island in the game. It's a rain forest/ jungle themed island complete with monkeys and waterfalls.
My friend Rob has been pumping out more great tracks. It looks like a huge portion of the game's soundtrack will be original.
I made a couple key game design choices that I had been struggling with. Although I gave up one of the major elements that has inspired me to make the game in the first place, I realize that it is for the better. The game-play is slightly more linear but it's going to make it a much more enjoyable experience for the player.
I've also added weather (rain/snow) to the game. There is a random chance of a thunderstorm, and the wind affects the direction of the rain.
I'll try to post again soon. In the meantime, more screen shots:
I actually like the idea of the game being more linear... i think it's the retro coming out of me! Looks like its shaping up to be one hell of a great game