It's nice to see the game finally coming together. Since the beginning of this project I've been busy working away at the things that go on in the background of this game, and now I'm really getting into the fun stuff. Like firing guns, and making blood spew everywhere. I'm using Onu (Josh Whelchel's very own sound plugin!) to get proper stereo sounds, hopefully it will also bypass the limitations of how many sounds can be played at once. Be ready for more updates shortly, I'm off to shoot some more zombies, add some explosions in and get a working game out of this.
Nice little lock-on feature with the guns, too. Should make aiming a little easier.
Next step: making the AI fight each other.
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