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Project: Ultimate Lame Ship Game V13
Project Started: 18th August, 2009 Last Update: 29th May, 2011
Project Owner: MongMaster Project Members:
Project Type: Side Scrolling Shooter Project Progress:

Been a while, huh?
Posted 29th Dec 10, by MongMaster  
Howdy there, I'm MongMaster. You might remember me from about six months ago? I was making this game about ships firing Cillit Bang and Laz0rs?

If you were looking forward to this game, don't worry; it's not been cancelled or anything, progress is just slow. University doesn't really give me as much free time as say, a Christmas break does.

Time off the project has shown that I've improved my programming skillz quite a lot on this course, though. When I opened the ULSG project file a few days ago, I almost died after realising how badly coded it is.

But nevertheless, there has been PROGRESS! The final two ships have been finished, and they're ALMOST flyable:

Image

Image

Just need to make it so that you can equip them in the Intergalactic Mall, and that's it.

There's also a new Challenge, called "Chaintacular"! It's simple: get a massive combo before time runs out. If you're in the middle of a combo when time runs out, you can keep going until you break it.

It still needs a few tweaks, but I've got a video of this one for y'all:



Oh yes, this Challenge can last a LONG time if you're good.

Next up will be the Achievements for Chaintacular, but more importantly, the ability to use your equipment in Challenges! Still a ways to go until Beta, but I'll get it done.

On an unrelated note, I've started a new project. It's only in the very early stages, so I'm not gonna make a project page for it just yet, but it does look promising.

That's all for now! I'll probably be able to make more frequent updates since I have LOTS of free time now, so stay tuned!

Posted by Marko 31st December, 2010

Yaaaaaaaaaaaay! Glad this is still on for completion!
 
Posted by MongMaster 3rd January, 2011

Hehe, I'm glad you're still looking forward to it!
 


 



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