revision H sets a milestone on the statistic system. The startup code has been simplified and upgraded, so it detects if you're playing the first time, if you're already playing, or if you have died and are going to restart.
While this mechanism was already set, it was overly complex and full of bugs. Most of the variables have been completely deleted, resulting in a lighter approach.
This also means no more dying twice, no more dying during load times, no more weird HP restores, and no more HP restoring on zone change.
* The HUD (85%)
the HUD now starts up correctly and does not reposition at any time. Also it now remembers your last equipped weapon when you change zones.
* the statistics system (50%)
the last fix for the double death issue proved to be inadequate. After thinking it over I rewrote all the statistics system, and is not only solved the weird death issues, it also solved mostly all statistic related bugs.
* Weapons system (30%)
no progress made
* The menu system (5%)
no progress made
* The combat system (80%)
no progress made
* The story (40%)
most of the existing story was scrapped, and the story is now being written with references to places, interesting stuff, and enemy population.
* The shop system (15%)
no progress made
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