Last Update Feb.16
News for this version:
Dynamic Environment - you'll have to see for yourself. i think it's the most amazing feature so far.
interactive objects - Break, slice and destroy
2 new areas deeply related to the storyline (sorry guys no spoilers)
More interiors! - almost every door is connected now
Player House - low on energy? eat or sleep to your will
Platforming bugs almost removed
Gameplay mechanics tweaked - No sword-spamming, no bounce after damage
No dog - Sorry guys, i couldn't stand him barking all the time. he'll be back
The team remains strong. I can't credit them enough.
SilverstepP - Music, scripts
lunarrush - scripts
mr. goku - sprites (none included at the moment, he's short on time right now)
CyberSpaceGod - Probably the most valuable beta tester in the world
KZR - A bit of everything, and a lot of headaches
And the ghost member, Alex, whose spirit lingers in the engine, and somewhere in the cliff area
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shoot: [enter] or [joy3]
shoot down: [enter] or [joy3] + [down]
jump: [space] or [joy1]
menu: [esc] or [joy4]
Sword: [up]+[shoot]
invisibility: [down(hold)]+[jump]
dash attack: use invisibility then release [down]
slide: while walking or running press [down]. to end a slide [jump]
double jump: [jump] while in the air. to double jump again you must touch the floor first. 2nd jump is a bit higher with each level you gain.
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