Finally - FINALLY - i have gotten to grips with Alpha Channels and creating special lighting and particle effects! Special thanks must go to my new friends -Cakemonkey- and BrandonC for their help - i couldn't have done it without them!
Of course, the biggest task i have now is deciding where to use these new skills!
The obvious place i will utilise them is with the explosions, which are now beginning to stand out; prior to Alpha Channels they were fairly flat-looking sprites that looked 'placed' onto the game and didn't really fit-in!
However, i will have to be careful not to over-use these special effects and ruin the feel of R.P.G.!
Frag-on, my son!
Marko
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