The HUD has finally arrived!
Fixed an annoying barrel bug.
When all coins in a level are collected, the player receives a life!
When the player dies he looses a life, but at the moment he can't go game over.
At first I disabled all the key bindings for browser actions. However I couldn't use F5 for reloading anymore, which was a convenient for debugging. So I removed this feature. It's not in there anymore and the reason is that I don't want to test against the four keys and then disable the default browser action (in this case scrolling).
The resolution of the game is 640x480 and I am debugging it on a netbook with a res of 800x480 so I came up with a netbook adjustment:
The full screen version:
(final version is also full screen compatible)
Which is meant to be running in full screen, so press F11 in your browser.
Other changes can be found in the changelog:
https://dl.dropboxusercontent.com/u/82972447/gv-summary-html/files/canvas/hhcl-demo/changelog.txt
And of course the demo is still over at:
http://dl.dropboxusercontent.com/u/82972447/gv-summary-html/files/canvas/hhcl-demo/index.html
Enjoy! All 3 levels are fully playable with HUD! And no Jabba
Edit: fixed a typo in the title
Edit2: fixed an image link
Edit: fixed the links
|
|