Most of the dialog is finished. I still need to add some tutorial type dialog. Robbie (http://twitter.com/beta_red ) gave me a very nice compliment and said that he laughed out loud in a couple of places. That's more than I could hope for as I don't think I'm a particularly funny writer.
I've done a full play through of the game which revealed that there were a lot more bugs than I had realized. Based on everything I've read about finishing a video game, that shouldn't have surprised me, but it did. I've worked out almost all of them, luckily. But, I know there are more lurking under the surface ready to wrap their sticky tentacles all over TAG and pull it deep into the sea. Speaking of which:
I'm confident that I will have a finished version of the game available this fall. I'm going to have a beta version available for play-testing in a couple weeks. I'm going to set-up a forum so that anyone who tests the game can post their findings and get updated builds, etc.
Tomorrow I'm heading to Florida for a week of sun, fishing and relaxing. As soon as I get back, I'll be ready to push TAG to completion. Thanks for everyone who's been following the development of TAG. You've all been very motivating. If any of you want to play-test the game, leave a comment here or hit me up on Twitter (http://twitter.com/robit_studios )
Sounds like a pretty cool game that everyone wishes would me made. Then again there's probably a ton of them I don't know about. Sail boat and islands!