This is mostly to keep momentum going here.
The battle system is taking steps towards full functionality! Some major expressions have been worked out, such as how Damage is calculated, and moves can now properly be 'performed' (higher speed goes first, similar speed moves may 'Clash'!). I'm just working on getting all the effects of moves going - like boosts to Strength, or self-healing effects, stuff like that.
Once that's done, I'll probably get the core work for animation and battle dialogues ("It's super effective!"), so I don't have to rely on console/debug to tell me what happened in each round.
I wish I had something more graphical to show! Maybe scans of some creature designs?
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