Just finished making level 1. Then I realised I could replace two identical objects side by side with one object twice the size. Then that turned into trying to squeeze as much as I could from 262 objects. Got a pretty large level now with around 220 objects at any one time.
One thing I don't like about having to use multiple frames for multiple levels is that each new level takes up around 190kb whereas a level file from my level editor would usually be about 3kb max.
Also don't like how I sort of have to finished the whole game before I start making levels. Otherwise it makes it harder to make since there will be different events and objects in all the frames...
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