As of today I'm officially done with the art/programming aspect of the game. While designing the levels and testing out each boss fight I was humming tunes that I envisioned on each level, sadly, I don't remember all of them. That said, these last few days of work I'll be in my composer phase for music. I like to separate my methods of work into different personas so I can completely focus on one thing at a time. The title theme and fanfares have already been worked out so making a reprise of each should sum up cutscene work. The stages are going to have very different, individual tones to them to heighten the playing experience. Troy, for example, will play an upbeat war instrumental to accompany the brutality of the artwork unlike Kamiros which will play a more calming track. I planned a mashup of each stages theme for a possible credits frame but it's still debatable.
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