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Project: ExoEarth - Build 4 Out Now
Project Started: 25th August, 2008 Last Update: 17th November, 2008
Project Owner: Farmer Project Members:
Project Type: Adventure Platformer Project Progress:

Build 3 - The thick and thin of it.
Posted 14th Nov 08, by Farmer  
Build 003: Release notes (as included with the ZIP)

ExoEarth build 003 12/11/08 (UK)
Readme

This is still a development build. It is not a game as such so far. There is nothing to accomplish at the moment. This build is to test and prove level design.

ON THE TITLE SCREEN
Press the keys on your number bar (above the QWERTY row) at the title screen:
1 - To access the non-functioning area select. The graphics for this level are not completed yet and neither is the programming. You can't do anything here.
2 - To access the 'Greek Ruins' area. This stage is highly incomplete and I personally do not like it. Unless there is voice otherwise, this area is likely to be cut - or at least have graphics that fit in. The 'laser sunlight' approach I was looking for didn't really work out.
3 - To access the 'Desolate' area. Incomplete but work in progress.
4 - To access the underwater station. This area is by far the most complete. The level design is incomplete and things such as picking up the female crew member here have not been implemented yet.

Press F2 to return to the title and ALT-F4 to quit.

Thank you for downloading ExoEarth!
-James

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