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Project: GunGirl 2
Project Started: 25th May, 2008 Last Update: 7th June, 2010
Project Owner: Blue66 Project Members:
Project Type: Metroidvania Action Platformer Project Progress:
More Info: http://www.gungirl2.com Faves: 30

Alternate Firemodes - what do you want?
Posted 28th Jul 09, by Blue66  
Hi guys!
A lot of progress has been made in the last days and I have been thinking about more alternate fire modes of the guns.

I'm not giving too much away here, but how about a true auto-shotgun or... I hope you all know the FLAK cannon of UT games? Well, imagine that thing shooting ice shards!

But then I thought maybe you want to decide for yourself what you like to see in the game as alternate fire mode of your favourite gun?

- Pistols (has simultaneous shot right now)
- Shotgun (has auto-fire mode right now)
- Icicle gun (has frost shards right now)
- Flamer (???)
- Sawblade Cannon (???)
- 6th mystical gun (???)

Leave a comment or write me a message if you have a suggestion!

PS: The 6th gun is already finished and believe me it's a BEAST ^^ (but I will never show it anywhere mwahaha!)
Preview

Preview


Posted by BeamSplashX 29th July, 2009

Piercing for Pistols or Sawblade Cannon, please!
 
Posted by maVado 29th July, 2009

If you do such things it has to be a reason and the second mode just have to be an alternative to the first one plus non of both should be better, so both should have advantages and disadvantages.

Pistol - normal vs. aimed shot that takes 2 seconds to go off and you can only move really slow and cannot jump while it fires and it does enough damage to take down a single enemy per shot.

Shotgun - normal vs. rapid unload, unloads the full magazine twice the speed and you cannot stop the unload means it fires the full magazine. Damage is the same.

Icicle gun - normal bolts slow down the target by 25% vs. freeze shot, freezes the target for 5 seconds cost twice amount of ammo and you cannot jump while firing

Flamer. regular flamethrower with burning damage over time to enemies set on fire (5seconds) vs. spray so can light up the bottom with fire for 10 seconds and it will damage all enemies. takes 2 seconds cast animation and you cannot move or jump while firing, consumes 50% of the magazine. Damage does not stack if you burn, you burn and you do not burn faster with more fire on the ground.

sawblade cannon. fire saw blades at enemies vs. detach the saw blade and it will homing missle the next enemie and return to the player after that. while fired you cannot switch weapons and have to wait for the disc to return

6.! the only imagination in game design is your own!

gl!


 


 



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