Got another video here with an update. But first, the video:
And there it is. What this shows is, first off, the fact that the shotgun is now implemented(yes it sounds weak, but I'm still trying to find a good sound for it). Second, I've got a basic HUD in now with things like life, mini-map, and ammo counts.
The biggest thing, though, is the implementation of some basic enemy AI and also enemy ragdolls. The AI is just starting out, as it basically just goes between waypoints and breaks off to follow a good guy at the moment, but I'm planning to add more advanced features soon. Probably not until the enemies can actually fire their weapons, though.
Well, that's all for this update. Tell me what you think.