The Daily Click ::. Projects ::. Dynacorp
 

Project: Dynacorp
Project Started: 22nd April, 2009 Last Update: 19th July, 2015
Project Owner: Rox Flame Project Members:
Project Type: Action Puzzle Exploration Game Project Progress:
More Info: http://www.facebook.com/dynacorpgame Faves: 12

Progress
Posted 6th Sep 09, by Rox Flame  
Finally fixed some fairly big bugs with the water and dynamite bricks and have uploaded a video of the level editor/tester in action. Ignore the low framerate, as the screen capture software is to blame.


Posted by Jon C-B 6th September, 2009

This looks really good! The level editor's very professional looking, one of the better ones I've seen.
 
Posted by erghhhhx 6th September, 2009

Yeah, really looks awesome. How do you make it render in realtime?
 
Posted by Rox Flame 6th September, 2009

Cheers Jon.

@ Glasskatten, by rendering in realtime do you mean the bricks blending together in realtime or the ability to easily switch to gameplay mode?
For bricks blending I have a loop that makes new bricks check around them for surrounding bricks of the same type, and based on their surroundings they change direction (each direction has a different image to match the surrounding bricks). The gameplay switch is as simple a using the real gameplay objects in the editor rather than placeholders. The editor and game are on the same frame with their code in seperate groups that can be switched between.
 


 



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