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Project: Fangame: The Game
Project Started: 11th August, 2009 Last Update: 15th July, 2010
Project Owner: vertigoelectric Project Members: lease Arkhanno
Project Type: Very Hard Platformer Project Progress:
More Info: http://fangame.vertigofx.com Faves: 17

Slopes or not?
Posted 17th Sep 09, by vertigoelectric  
Part of stabilizing the physics engine was removing slope support. The event code that made slope support possible was also causing problems in other areas, so I took it out.

Now that the physics are more stable (hmmm, if "stabilizing" is a form of "stable", where does that first "i" come from?)...

...as I was saying... now that the physics are more stable, I was considering taking what I've learned and trying to put in slope support again, though making sure it doesn't interfere with other things.

Well, I tried and failed. I was having trouble... I was close, but I couldn't get it just right.

I'm wondering if we really need slope support for this game anyway. We might not. I'll leave it alone for now.

Posted by Ramond 19th September, 2009

because in some languages (like German) it's called "stabil" or so (maybe also from latin), and "stabile" would sound weird so they use "stable" and thus...

yes, I'm talking weird
 
Posted by Ramond 19th September, 2009

that falling platform in acid rise room, just don't make it turn
 


 



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