The Daily Click ::. Projects ::. Lylian Episode 1
 

Project: Lylian: Episode 1
Project Started: 18th October, 2009 Last Update: 16th December, 2010
Project Owner: Robert Dowling Project Members:
Project Type: Sidescrolling, action/adventure game Project Progress:
More Info: http://pixelpicklegames.blogspot.com/ Faves: 25

Hacklaster Mowdown - Flash minigame
Posted 17th Mar 10, by Robert Dowling  
A week ago, I spent a weekend making a little game. It took a few days after that to tweak it a little and still has some room for tweaking.'

It's online now! Villy of Aquadasoft helped me get the online score and facebook implementation sorted.

It comes in two flavours:

http://apps.facebook.com/mowdown/ - for Facebook
http://pixelpickle.com/mowdown/ - for direct link

Image

Posted by Marko 17th March, 2010

Hmm, i had mixed feelings about the mini-game.

On the one hand the graphics and presentation were top-notch, commercial quality. Animations were fluid and the 3D modelling was professional looking and a joy to watch. Sound effects were eerie and atmospheric and the music was pleasing on the ear.

However the gameplay was way too easy. Where i would expect a mini-game to last no more than a couple of minutes for each attempt, this just went on and on and didn't appear to offer any challenge. I'm not sure exactly how long i was playing for but i got to stage 66 with a score of 218340 and had yet to lose a life. I found it very easy to just bat every laundry cart as soon as it appeared, and if the bad guy got to me before one appeared, i just batted him/her instead.

If i was to offer an improvement idea it would be to increase the speed that the enemies run at you alot quicker. When i got to level 3, the nurses began running much quicker, however i would have them running at that speed after about 60 seconds. I would also reduce the ability to hit an enemy directly from the enemy being destroyed to just being pushed back towards the right a few steps. That way hitting the enemy with your long arms just delayed them, rather than giving you a get out of jail free card.

Overall, a good effort that fell at the final furlong.
 
Posted by Robert Dowling 17th March, 2010

Hey Marko, that's great feedback, thanks for taking the time to write that up. Yes having a knockback would be better than an instant kill.
I would like to make some changes, but I'd also liek to just get back into Lylian development. So we'll see how it goes.
 
Posted by Ecstazy 18th March, 2010

I agree with Marko, I got to level 64 before I just let myself die due to lack of challenge.
But still it's a very slick production and I think it would fit in the arcade.
 
Posted by Marko 19th March, 2010

@ Mr. Dowling; yeah i can see the dilema you're in now with 2 games, but please carry on with Lylian because MY GOD it looks like it's going to be great!
 


 



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