The animations and perspective look of the game are awesome, but one major comment I have is that you should center the camera on the character so that there is less sky and more floor visible. Right now whenever the character jumps, you cannot see where he is going to land...at all. This is a pretty big deal in a platforming game. Or at least have the camera dynamically move, so while in the air, it reveals more of the ground.
Thanks a lot! Yeah, that's something I wish I had thought of when I was making the video. I knew there was something wrong about it, but for some reason that didn't occur to me. I'll definitely be changing that for the real game. Thanks again!