Okay, i've been playing about with it alittle more and am beginning to understand things. Although there are a few things that must be taken into consideration, but first let me list the current bugs i've found (some minor fixes).
Bugs:
- Looting an enemies "loot bag" can be done as many times as you like, everytime you click loot the items reappear.
- The items to loot don't follow the frame.
- The Monster_Loot box doesn't disappear once all items have been removed from it.
Now things to take into consideration that need to be possible with this system.
- Like the original file, when your cursor is over an object I want it to display what the object is and its stats etc (different color txt must be possible).
- Somtimes the player may not want whats in the monster_loot box, so a system where they can leave the loot bag for so long until it disappears would be a good idea. Also moving so far away from an enemy closes the monster_loot box.
- A system where certain monsters drop certain items (most likely based on a drop percentage)