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Title
Rating
Views
Author
Added
Creating an Adventure Game Part 4: Movement
1372
Seph
9th Nov 02
About the community...
1080
SToP GAP
5th Nov 02
Time, effort,and the invisible response!
3.35
1356
Death Reaper X
4th Nov 02
Are we aiming to high?
2065
PeterG
4th Nov 02
Klikers best tool...
1402
Aali [Crazy_Productions]
2nd Nov 02
Creating an Adventure Game part3: puzzles
1185
Seph
2nd Nov 02
Command Line Fun
4
3837
Tigerworks
28th Oct 02
Your Basics for gfx!!!
3.5
2117
Crystal Clear (H.E.S)
27th Oct 02
Custom ball movement
1260
David Evans
27th Oct 02
Making a grid
1527
David Evans
27th Oct 02
One way of doing AI
1932
Pete Nattress
27th Oct 02
Creating an Adventure Game part 2: Storylines and Structure
1450
Seph
25th Oct 02
Randomising for dummies.
1467
David Evans
23rd Oct 02
Aiming System.
1153
22nd Oct 02
Creating an adventure game part 1: ideas and inspiration
1399
Seph
22nd Oct 02
attracting attention
1264
bigdave
19th Oct 02
Progressive levels
1304
Jon Chambers
18th Oct 02
Take a look around
1254
Shen
18th Oct 02
Default Platform Movement Debugging
1574
RapidFlash
18th Oct 02
Advanced Platform Abilities
1941
xtraverse
14th Oct 02
Paint Programs
1463
MobilisNemo
13th Oct 02
Game Linearity-Nonlinear Games
1042
BeamSplash
13th Oct 02
Ini Plus For Newbs
1637
Derek T. Reaves. . .
13th Oct 02
Explosions and things.
1348
Derek T. Reaves. . .
13th Oct 02
Ball bouncing effects
1206
Derek T. Reaves. . .
13th Oct 02
Big pixels
1396
Heriberto Valle Martinez
13th Oct 02
Better 3D Starfield Effect
1745
Chrisbo
11th Oct 02
3D starfield effect
1591
Shen
11th Oct 02
The Formulae for Addiction - A modest reply from teh funky
1064
FunkyPapa
11th Oct 02
It's all about BALANCE.
1254
GrimFusion
9th Oct 02
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